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Advanced 3D Animation with Ting Advanced and Experimental 3D Computer Animation Techniques

Week 11 Tail Animation and Overlap

In Week 11, the class mainly focused on tail animation. The main goal was to understand how to use overlap and delay when animating a tail. The tail does not move at the same time as the body. Instead, its movement is affected by the body and travels gradually from the root to the tip.

During the practice, I learned that the root of the tail usually moves first, while the middle part and the tip follow slightly later. If the whole tail moves at the same time, the animation looks very stiff. By adding small delays between different parts of the tail, the movement can feel more natural, with more weight and flexibility.

This lesson helped me understand the role of overlapping action more clearly. This technique can be used not only for tails, but also for hair, clothes, ears, or other soft parts of a character, making the animation feel more alive.

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